Chess Puzzle #dgkJt — Master, White to move, middlegame

Rating 2447 · Master · crushing, master, middlegame, short.

Position

White: king b1; queen g5; rook g1; bishops d3/f6; knight e5; pawns a2/c2/d4/h5. Black: king g8; queen h7; rooks a8/e8; bishops c4/g7; knight d5; pawns a7/b7/c6/f5/f7. Black is ahead by 6 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nxf6 — knight d5→f6, captures bishop. Now White to move.
  2. Best move: Bxf5 — bishop d3→f5, captures pawn. Opponent replies Kf8 (king g8→f8).
  3. Best move: Bxh7 — bishop f5→h7, captures queen.

Tactical themes

crushing, master, middlegame, short. The key move Bxf5 wins material.

Position data

FEN: r3r1k1/pp3pbq/2p2B2/3nNpQP/2bP4/3B4/P1P5/1K4R1 b - - 3 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.