Chess Puzzle #di6d5 — Master, White to move, middlegame

Rating 2756 · Master · attraction, crushing, endgame, fork, intermezzo, sacrifice.

Position

White: king f1; queen b2; bishop g2; knight f4; pawns a2/b3/d5/g3/h2. Black: king g8; queen c5; rook e8; bishop f5; pawns a7/b7/c6/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (5 moves)

  1. Opponent setup: cxd5 — pawn c6→d5, captures pawn. Now White to move.
  2. Best move: Bxd5+ — bishop g2→d5, captures pawn, gives check. Opponent replies Be6 (bishop f5→e6).
  3. Best move: Bxe6+ — bishop d5→e6, captures bishop, gives check. Opponent replies Rxe6 (rook e8→e6, captures bishop).
  4. Best move: Qg7+ — queen b2→g7, gives check. Opponent replies Kxg7 (king g8→g7, captures queen).
  5. Best move: Nxe6+ — knight f4→e6, captures rook, gives check. Opponent replies Kf6 (king g7→f6).
  6. Best move: Nxc5 — knight e6→c5, captures queen.

Tactical themes

attraction, crushing, endgame, fork, intermezzo, sacrifice, very long. The key move Bxd5+ captures with check, forcing a response.

Position data

FEN: 4r1k1/pp5p/2p3p1/2qP1b2/5N2/1P4P1/PQ4BP/5K2 b - - 0 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.