Chess Puzzle #gCrWZ — Master, White to move, middlegame

Rating 2482 · Master · advantage, long, middlegame, pin.

Position

White: king g1; queen g3; rooks a4/f1; bishop d2; knight e4; pawns b2/c2/f2/g2/h2. Black: king g8; queen c7; rooks a8/f8; bishop c5; knight e5; pawns a6/d6/e6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qc6 — queen c7→c6. Now White to move.
  2. Best move: Nf6+ — knight e4→f6, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Qh4 — queen g3→h4. Opponent replies Bxf2+ (bishop c5→f2, captures pawn, gives check).
  4. Best move: Rxf2 — rook f1→f2, captures bishop.

Tactical themes

advantage, long, middlegame, pin. The key move is Nf6+.

Position data

FEN: r4rk1/2q2ppp/p2pp3/2b1n3/R3N3/6Q1/1PPB1PPP/5RK1 b - - 3 20

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.