Chess Puzzle #gIrMA — Advanced, Black to move, middlegame

Rating 1935 · Advanced · advantage, endgame, master, master vs master, short.

Position

White: king e2; rook b5; knight c5; pawns a6/b4/f2/g2/g3. Black: king g7; rook a3; knight f5; pawns d3/f7/g6/h5. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Kd2 — king e2→d2. Now Black to move.
  2. Best move: Nd6 — knight f5→d6. Opponent replies Ra5 (rook b5→a5).
  3. Best move: Nc4+ — knight d6→c4, gives check.

Tactical themes

advantage, endgame, master, master vs master, short. The key move is Nd6.

Position data

FEN: 8/5pk1/P5p1/1RN2n1p/1P6/r2p2P1/4KPP1/8 w - - 0 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.