Chess Puzzle #gIrm4 — Expert, White to move, middlegame

Rating 2101 · Expert · advantage, exposed king, middlegame, queenside attack, very long.

Position

White: king h1; queen h5; rooks a1/f1; bishop e2; knight d6; pawns a3/b5/f2/g2. Black: king c8; queen e5; rook h7; bishops b7/h2; knight f8; pawns a7/b6/e4/f6. White is ahead by 2 points of material. White to move.

Solution (5 moves)

  1. Opponent setup: Qxd6 — queen e5→d6, captures knight. Now White to move.
  2. Best move: Qe8+ — queen h5→e8, gives check. Opponent replies Qd8 (queen d6→d8).
  3. Best move: Bg4+ — bishop e2→g4, gives check. Opponent replies Nd7 (knight f8→d7).
  4. Best move: Bxd7+ — bishop g4→d7, captures knight, gives check. Opponent replies Rxd7 (rook h7→d7, captures bishop).
  5. Best move: Qxd8+ — queen e8→d8, captures queen, gives check. Opponent replies Kxd8 (king c8→d8, captures queen).
  6. Best move: Kxh2 — king h1→h2, captures bishop.

Tactical themes

advantage, exposed king, middlegame, queenside attack, very long. The key move Bxd7+ captures with check, forcing a response.

Position data

FEN: 2k2n2/pb5r/1p1N1p2/1P2q2Q/4p3/P7/4BPPb/R4R1K b - - 3 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.