Chess Puzzle #ggFTN — Advanced, White to move, middlegame

Rating 1911 · Advanced · crushing, endgame, long, pin.

Position

White: king g1; rooks c6/c7; knight d7; pawns a2/b2/e3/g3/h2. Black: king g8; rooks f8/g5; bishop e2; pawns a7/b6/f7/g7/h6. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: Re8 — rook f8→e8. Now White to move.
  2. Best move: Rc8 — rook c7→c8. Opponent replies Rxc8 (rook e8→c8, captures rook).
  3. Best move: Rxc8+ — rook c6→c8, captures rook, gives check. Opponent replies Kh7 (king g8→h7).
  4. Best move: Nf8+ — knight d7→f8, gives check.

Tactical themes

crushing, endgame, long, pin. The key move Rxc8+ captures with check, forcing a response.

Position data

FEN: 5rk1/p1RN1pp1/1pR4p/6r1/8/4P1P1/PP2b2P/6K1 b - - 1 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.