Chess Puzzle #giPgt — Advanced, White to move, middlegame

Rating 1823 · Advanced · crushing, discovered attack, long, middlegame.

Position

White: king e1; queen f5; rooks a1/h1; bishop c1; knights a3/e4; pawns a2/b2/c3/f2. Black: king h2; queen d3; rooks a8/h8; bishop c5; knights c6/f6; pawns a7/b7/c7/e5/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kxh1 — king h2→h1, captures rook. Now White to move.
  2. Best move: Ng3+ — knight e4→g3, gives check. Opponent replies Kg2 (king h1→g2).
  3. Best move: Qxd3 — queen f5→d3, captures queen. Opponent replies Bxf2+ (bishop c5→f2, captures pawn, gives check).
  4. Best move: Ke2 — king e1→e2.

Tactical themes

crushing, discovered attack, long, middlegame. The key move is Ng3+.

Position data

FEN: r6r/ppp3pp/2n2n2/2b1pQ2/4N3/N1Pq4/PP3P1k/R1B1K2R b Q - 1 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.