Chess Puzzle #gkrRH — Master, White to move, endgame

Rating 2619 · Master · crushing, defensive move, endgame, fork, long.

Position

White: king e3; rook d6; knight c5; pawn d7. Black: king g7; queen d8; pawns a3/h5. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: a2 — pawn a3→a2. Now White to move.
  2. Best move: Ne6+ — knight c5→e6, gives check. Opponent replies Kg8 (king g7→g8).
  3. Best move: Nxd8 — knight e6→d8, captures queen. Opponent replies a1=Q (pawn a2→a1, promotes to queen).
  4. Best move: Nb7 — knight d8→b7.

Tactical themes

crushing, defensive move, endgame, fork, long. The key move is Ne6+.

Position data

FEN: 3q4/3P2k1/3R4/2N4p/8/p3K3/8/8 b - - 4 66

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.