Chess Puzzle #gq0zm — Advanced, Black to move, middlegame

Rating 1985 · Advanced · advantage, middlegame, pin, very long.

Position

White: king h2; queen h5; rooks b1/h1; bishop f1; pawns a3/b2/e5/f2. Black: king b8; queen b3; rook g7; bishop e7; knight h4; pawns a7/b7/d5/e6. White is ahead by 2 points of material. Black to move.

Solution (4 moves)

  1. Opponent setup: Qe8+ — queen h5→e8, gives check. Now Black to move.
  2. Best move: Kc7 — king b8→c7. Opponent replies Rc1+ (rook b1→c1, gives check).
  3. Best move: Kb6 — king c7→b6. Opponent replies Rc6+ (rook c1→c6, gives check).
  4. Best move: Ka5 — king b6→a5. Opponent replies Rc3 (rook c6→c3).
  5. Best move: Qxb2 — queen b3→b2, captures pawn.

Tactical themes

advantage, middlegame, pin, very long. The key move is Kc7.

Position data

FEN: 1k6/pp2b1r1/4p3/3pP2Q/7n/Pq6/1P3P1K/1R3B1R w - - 0 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.