Chess Puzzle #h2sGj — Master, White to move, middlegame

Rating 2668 · Master · advantage, endgame, long.

Position

White: king h1; queen f7; rooks e1/f4; pawns a2/c4/g3/h2. Black: king c6; queen g5; rooks e8/g8; pawns a6/b5/c5/e2/h6. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kb6 — king c6→b6. Now White to move.
  2. Best move: Rf6+ — rook f4→f6, gives check. Opponent replies Ka5 (king b6→a5).
  3. Best move: cxb5 — pawn c4→b5, captures pawn. Opponent replies Qxf6 (queen g5→f6, captures rook).
  4. Best move: Qxf6 — queen f7→f6, captures queen.

Tactical themes

advantage, endgame, long. The key move is Rf6+.

Position data

FEN: 4r1r1/5Q2/p1k4p/1pp3q1/2P2R2/6P1/P3p2P/4R2K b - - 0 42

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.