Chess Puzzle #hUJmm — Advanced, White to move, middlegame

Rating 1881 · Advanced · crushing, endgame, long.

Position

White: king d1; rooks b3/e1; pawns a4/b2/c3/f5/f6/h3. Black: king a8; rooks c2/c4; bishop e4; pawns a7/e5/h7. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: Bxf5 — bishop e4→f5, captures pawn. Now White to move.
  2. Best move: Rf1 — rook e1→f1. Opponent replies Rxa4 (rook c4→a4, captures pawn).
  3. Best move: Rxf5 — rook f1→f5, captures bishop. Opponent replies Rh2 (rook c2→h2).
  4. Best move: Ra3 — rook b3→a3.

Tactical themes

crushing, endgame, long. The key move is Rf1.

Position data

FEN: k7/p6p/5P2/4pP2/P1r1b3/1RP4P/1Pr5/3KR3 b - - 4 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.