Chess Puzzle #hZm2f — Master, White to move, middlegame

Rating 2589 · Master · advantage, long, middlegame.

Position

White: king g1; queen h5; rooks f1/g3; bishop d3; pawns a3/b2/g2/h2. Black: king h8; queen d6; rooks a8/e8; bishops d5/f8; pawns a7/b7/d4/f7/h6. Black is ahead by 4 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Be4 — bishop d5→e4. Now White to move.
  2. Best move: Bxe4 — bishop d3→e4, captures bishop. Opponent replies Rxe4 (rook e8→e4, captures bishop).
  3. Best move: Qxf7 — queen h5→f7, captures pawn. Opponent replies Qxg3 (queen d6→g3, captures rook).
  4. Best move: hxg3 — pawn h2→g3, captures queen.

Tactical themes

advantage, long, middlegame. The key move Bxe4 wins material.

Position data

FEN: r3rb1k/pp3p2/3q3p/3b3Q/3p4/P2B2R1/1P4PP/5RK1 b - - 3 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.