Chess Puzzle #jKDjV — Master, White to move, middlegame

Rating 2507 · Master · crushing, endgame, exposed king, long.

Position

White: king h3; queen e7; rook c7; pawns a2/b3/c6/f4/g3/h2. Black: king a8; queen b8; rook d2; knight h6; pawns a6/b7/f7/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: bxc6 — pawn b7→c6, captures pawn. Now White to move.
  2. Best move: Rxc6 — rook c7→c6, captures pawn. Opponent replies Qb7 (queen b8→b7).
  3. Best move: Qf8+ — queen e7→f8, gives check. Opponent replies Ka7 (king a8→a7).
  4. Best move: Qc5+ — queen f8→c5, gives check.

Tactical themes

crushing, endgame, exposed king, long. The key move Rxc6 wins material.

Position data

FEN: kq6/1pR1Qppp/p1P4n/8/5P2/1P4PK/P2r3P/8 b - - 0 32

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.