Chess Puzzle #jlNat — Master, White to move, middlegame

Rating 2473 · Master · attraction, crushing, endgame, sacrifice, skewer, very long.

Position

White: king f1; queen h5; rooks g3/h1; pawns c3/d4/e5/f2. Black: king g8; queen e7; rooks a8/f8; pawns a4/b5/c4/e6/f7/g6/h7. Black is ahead by 3 points of material. White to move.

Solution (5 moves)

  1. Opponent setup: f6 — pawn f7→f6. Now White to move.
  2. Best move: Rxg6+ — rook g3→g6, captures pawn, gives check. Opponent replies hxg6 (pawn h7→g6, captures rook).
  3. Best move: Qh8+ — queen h5→h8, gives check. Opponent replies Kf7 (king g8→f7).
  4. Best move: Rh7+ — rook h1→h7, gives check. Opponent replies Ke8 (king f7→e8).
  5. Best move: Rxe7+ — rook h7→e7, captures queen, gives check. Opponent replies Kxe7 (king e8→e7, captures rook).
  6. Best move: Qg7+ — queen h8→g7, gives check.

Tactical themes

attraction, crushing, endgame, sacrifice, skewer, very long. The key move Rxg6+ captures with check, forcing a response.

Position data

FEN: r4rk1/4qp1p/4p1p1/1p2P2Q/p1pP4/2P3R1/5P2/5K1R b - - 1 30

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.