Chess Puzzle #kW1fP — Advanced, White to move, middlegame

Rating 1928 · Advanced · advantage, capturing the defender, intermezzo, long, middlegame.

Position

White: king h2; queen g3; rooks e1/e3; knight g6; pawns a2/b2/c3/d4/f4/h3. Black: king e7; queen f5; rooks c8/h8; bishop f6; pawns a6/b7/d5/e6/f7. White is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qxg6 — queen f5→g6, captures knight. Now White to move.
  2. Best move: Rxe6+ — rook e3→e6, captures pawn, gives check. Opponent replies Kd7 (king e7→d7).
  3. Best move: Qxg6 — queen g3→g6, captures queen. Opponent replies fxg6 (pawn f7→g6, captures queen).
  4. Best move: Rxf6 — rook e6→f6, captures bishop.

Tactical themes

advantage, capturing the defender, intermezzo, long, middlegame. The key move Rxe6+ captures with check, forcing a response.

Position data

FEN: 2r4r/1p2kp2/p3pbN1/3p1q2/3P1P2/2P1R1QP/PP5K/4R3 b - - 0 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.