Chess Puzzle #kg2kR — Master, Black to move, middlegame

Rating 2535 · Master · advantage, discovered attack, discovered check, endgame, master, very long.

Position

White: king g2; queen d3; rook d1; bishop b2; pawns a3/b4/c4/e2/f3/g4. Black: king h7; queen e6; rook f4; bishop g7; pawns a6/b7/c6/e4/g6. White is ahead by 1 point of material. Black to move.

Solution (5 moves)

  1. Opponent setup: Qd7 — queen d3→d7. Now Black to move.
  2. Best move: exf3+ — pawn e4→f3, captures pawn, gives check. Opponent replies Kg3 (king g2→g3).
  3. Best move: Rxg4+ — rook f4→g4, captures pawn, gives check. Opponent replies Kh3 (king g3→h3).
  4. Best move: Re4+ — rook g4→e4, gives check. Opponent replies Qxe6 (queen d7→e6, captures queen).
  5. Best move: Rxe6 — rook e4→e6, captures queen. Opponent replies exf3 (pawn e2→f3, captures pawn).
  6. Best move: Bxb2 — bishop g7→b2, captures bishop.

Tactical themes

advantage, discovered attack, discovered check, endgame, master, very long. The key move exf3+ captures with check, forcing a response.

Position data

FEN: 8/1p4bk/p1p1q1p1/8/1PP1prP1/P2Q1P2/1B2P1K1/3R4 w - - 0 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.