Chess Puzzle #kxUtI — Master, White to move, middlegame

Rating 2449 · Master · crushing, discovered attack, kingside attack, middlegame, pin, very long.

Position

White: king b1; queen g5; rook h6; bishop a2; knight c3; pawns a3/b2/c2/f3. Black: king g8; queen d7; rook a8; bishop b7; knight f6; pawns a6/b5/c5/e5/f7/g7. Black is ahead by 2 points of material. White to move.

Solution (6 moves)

  1. Opponent setup: b4 — pawn b5→b4. Now White to move.
  2. Best move: Rxf6 — rook h6→f6, captures knight. Opponent replies Qe7 (queen d7→e7).
  3. Best move: Bxf7+ — bishop a2→f7, captures pawn, gives check. Opponent replies Kf8 (king g8→f8).
  4. Best move: Nd5 — knight c3→d5. Opponent replies Bxd5 (bishop b7→d5, captures knight).
  5. Best move: Bxd5+ — bishop f7→d5, captures bishop, gives check. Opponent replies Qxf6 (queen e7→f6, captures rook).
  6. Best move: Qxf6+ — queen g5→f6, captures queen, gives check. Opponent replies gxf6 (pawn g7→f6, captures queen).
  7. Best move: Bxa8 — bishop d5→a8, captures rook.

Tactical themes

crushing, discovered attack, kingside attack, middlegame, pin, very long. The key move Bxf7+ captures with check, forcing a response.

Position data

FEN: r5k1/1b1q1pp1/p4n1R/1pp1p1Q1/8/P1N2P2/BPP5/1K6 b - - 2 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.