Chess Puzzle #libpk — Master, White to move, middlegame

Rating 2577 · Master · advantage, deflection, discovered attack, middlegame, very long.

Position

White: king c1; queen a8; rooks d1/d5; bishop e2; pawns a2/b2/c2/e3/f4/f5/h2. Black: king d7; queen c6; rooks d8/h8; bishop c5; knight e4; pawns b7/c7/g7/h6. Material is balanced. White to move.

Solution (4 moves)

  1. Opponent setup: Ke7 — king d7→e7. Now White to move.
  2. Best move: Re5+ — rook d5→e5, gives check. Opponent replies Kf6 (king e7→f6).
  3. Best move: Rxd8 — rook d1→d8, captures rook. Opponent replies Bxe3+ (bishop c5→e3, captures pawn, gives check).
  4. Best move: Kd1 — king c1→d1. Opponent replies Nc3+ (knight e4→c3, gives check).
  5. Best move: Ke1 — king d1→e1.

Tactical themes

advantage, deflection, discovered attack, middlegame, very long. The key move is Re5+.

Position data

FEN: Q2r3r/1ppk2p1/2q4p/2bR1P2/4nP2/4P3/PPP1B2P/2KR4 b - - 0 22

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.