Chess Puzzle #oHRnD — Master, Black to move, middlegame

Rating 2516 · Master · deflection, equality, middlegame, queenside attack, very long.

Position

White: king c1; queens b3/d8; rooks d1/f1; knight c3; pawns a2/b2/e6. Black: king h8; queen g3; rooks a8/f4; bishop g6; knight g8; pawns a7/b6/c6/g7/h7. White is ahead by 4 points of material. Black to move.

Solution (6 moves)

  1. Opponent setup: Qxa8 — queen d8→a8, captures rook. Now Black to move.
  2. Best move: Qe3+ — queen g3→e3, gives check. Opponent replies Rd2 (rook d1→d2).
  3. Best move: Rxf1+ — rook f4→f1, captures rook, gives check. Opponent replies Nd1 (knight c3→d1).
  4. Best move: Qc5+ — queen e3→c5, gives check. Opponent replies Qc3 (queen b3→c3).
  5. Best move: Rxd1+ — rook f1→d1, captures knight, gives check. Opponent replies Rxd1 (rook d2→d1, captures rook).
  6. Best move: Qg5+ — queen c5→g5, gives check. Opponent replies Rd2 (rook d1→d2).
  7. Best move: Qg1+ — queen g5→g1, gives check.

Tactical themes

deflection, equality, middlegame, queenside attack, very long. The key move Rxf1+ captures with check, forcing a response.

Position data

FEN: r2Q2nk/p5pp/1pp1P1b1/8/5r2/1QN3q1/PP6/2KR1R2 w - - 1 24

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.