Chess Puzzle #p9Gpm — Master, White to move, middlegame

Rating 2484 · Master · attraction, crushing, kingside attack, middlegame, sacrifice, very long.

Position

White: king c1; queen e1; rooks d1/h1; bishops d3/d4; pawns a2/b2/c3/g2/h2. Black: king g8; queen c7; rooks a8/f8; bishop c8; knight e4; pawns a6/b7/d5/e6/f7/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: Nd6 — knight e4→d6. Now White to move.
  2. Best move: Bxh7+ — bishop d3→h7, captures pawn, gives check. Opponent replies Kxh7 (king g8→h7, captures bishop).
  3. Best move: Qh4+ — queen e1→h4, gives check. Opponent replies Kg8 (king h7→g8).
  4. Best move: Bxg7 — bishop d4→g7, captures pawn. Opponent replies Kxg7 (king g8→g7, captures bishop).
  5. Best move: Qg5+ — queen h4→g5, gives check.

Tactical themes

attraction, crushing, kingside attack, middlegame, sacrifice, very long. The key move Bxh7+ captures with check, forcing a response.

Position data

FEN: r1b2rk1/1pq2ppp/p3p3/3p4/3Bn3/2PB4/PP4PP/2KRQ2R b - - 9 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.