Chess Puzzle #pg80w — Expert, White to move, middlegame

Rating 2237 · Expert · kingside attack, long, mate, mate in 3, middlegame, pin.

Position

White: king g1; queen h5; rooks d1/e7; knights g3/h4; pawns a4/b2/c3/c4/g2/h3. Black: king h8; queen b6; rooks a8/e8; bishop f8; pawns a5/b7/c5/f4/f6/g7/h7. White is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Bxe7 — bishop f8→e7, captures rook. Now White to move.
  2. Best move: Ng6+ — knight h4→g6, gives check. Opponent replies Kg8 (king h8→g8).
  3. Best move: Qd5+ — queen h5→d5, gives check. Opponent replies Qe6 (queen b6→e6).
  4. Best move: Qxe6# — queen d5→e6, captures queen, delivers checkmate.

Tactical themes

kingside attack, long, mate, mate in 3, middlegame, pin. The combination ends with Qxe6# delivering checkmate.

Position data

FEN: r3rb1k/1p2R1pp/1q3p2/p1p4Q/P1P2p1N/2P3NP/1P4P1/3R2K1 b - - 0 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.