Chess Puzzle #qMtnR — Advanced, White to move, middlegame

Rating 1942 · Advanced · advantage, deflection, long, master, middlegame.

Position

White: king c2; queen h7; rook h1; knight e2; pawns b2/f2/g2/h2. Black: king f7; queen a2; rook e8; bishop c4; knight d7; pawns f6/g6. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Ke6 — king f7→e6. Now White to move.
  2. Best move: Nf4+ — knight e2→f4, gives check. Opponent replies Kd6 (king e6→d6).
  3. Best move: Rd1+ — rook h1→d1, gives check. Opponent replies Kc5 (king d6→c5).
  4. Best move: Qxd7 — queen h7→d7, captures knight.

Tactical themes

advantage, deflection, long, master, middlegame. The key move is Nf4+.

Position data

FEN: 4r3/3n1k1Q/5pp1/8/2b5/8/qPK1NPPP/7R b - - 1 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.