Chess Puzzle #qrp73 — Master, Black to move, middlegame

Rating 2527 · Master · advantage, middlegame, skewer, very long.

Position

White: king g1; queen d3; rooks a1/f1; bishop e3; knight f3; pawns a2/b2/c3/d4/e5/g2. Black: king e8; queen g3; rooks c8/h8; knight c6; pawns a7/b7/d5/e6/f7/g4/g7. White is ahead by 2 points of material. Black to move.

Solution (4 moves)

  1. Opponent setup: Nd2 — knight f3→d2. Now Black to move.
  2. Best move: Rh2 — rook h8→h2. Opponent replies Rf2 (rook f1→f2).
  3. Best move: Qh4 — queen g3→h4. Opponent replies Kf1 (king g1→f1).
  4. Best move: Rh1+ — rook h2→h1, gives check. Opponent replies Ke2 (king f1→e2).
  5. Best move: Rxa1 — rook h1→a1, captures rook.

Tactical themes

advantage, middlegame, skewer, very long. The key move is Rh2.

Position data

FEN: 2r1k2r/pp3pp1/2n1p3/3pP3/3P2p1/2PQBNq1/PP4P1/R4RK1 w k - 0 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.