Chess Puzzle #sJWfT — Master, White to move, endgame

Rating 2405 · Master · crushing, defensive move, endgame, long.

Position

White: king e3; knight h5; pawns e4/f3/g4/h3. Black: king e6; bishop g6; pawns e5/g5/h6. White is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Bxh5 — bishop g6→h5, captures knight. Now White to move.
  2. Best move: gxh5 — pawn g4→h5, captures bishop. Opponent replies Kd6 (king e6→d6).
  3. Best move: Kf2 — king e3→f2. Opponent replies Kc5 (king d6→c5).
  4. Best move: Kg3 — king f2→g3.

Tactical themes

crushing, defensive move, endgame, long. The key move gxh5 wins material.

Position data

FEN: 8/8/4k1bp/4p1pN/4P1P1/4KP1P/8/8 b - - 2 63

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.