Chess Puzzle #sdUPJ — Advanced, White to move, middlegame

Rating 1808 · Advanced · attraction, crushing, deflection, endgame, kingside attack, pin.

Position

White: king c1; queen d5; rooks h1/h6; pawns a2/b2/c2/f4/g4. Black: king g8; queen d7; rooks f6/f7; pawns a7/b7/c7/d4/d6/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (8 moves)

  1. Opponent setup: c6 — pawn c7→c6. Now White to move.
  2. Best move: Rxh7 — rook h6→h7, captures pawn. Opponent replies Rxf4 (rook f6→f4, captures pawn).
  3. Best move: Rh8+ — rook h7→h8, gives check. Opponent replies Kg7 (king g8→g7).
  4. Best move: R1h7+ — rook h1→h7, gives check. Opponent replies Kf6 (king g7→f6).
  5. Best move: g5+ — pawn g4→g5, gives check. Opponent replies Ke7 (king f6→e7).
  6. Best move: Rxf7+ — rook h7→f7, captures rook, gives check. Opponent replies Rxf7 (rook f4→f7, captures rook).
  7. Best move: Qe4+ — queen d5→e4, gives check. Opponent replies Qe6 (queen d7→e6).
  8. Best move: Re8+ — rook h8→e8, gives check. Opponent replies Kxe8 (king e7→e8, captures rook).
  9. Best move: Qxe6+ — queen e4→e6, captures queen, gives check.

Tactical themes

attraction, crushing, deflection, endgame, kingside attack, pin, very long. The key move Rxf7+ captures with check, forcing a response.

Position data

FEN: 6k1/pppq1r1p/3p1rpR/3Q4/3p1PP1/8/PPP5/2K4R b - - 2 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.