Chess Puzzle #t0RPi — Advanced, White to move, middlegame

Rating 1813 · Advanced · attraction, long, mate, mate in 3, middlegame.

Position

White: king h1; queen h3; rooks d1/g5; bishop c5; pawns b2/d3/e4/g2/h2. Black: king h6; queen c6; rooks d8/e6; bishop c7; knight f6; pawns a4/b3/f7/g6. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kxg5 — king h6→g5, captures rook. Now White to move.
  2. Best move: Be3+ — bishop c5→e3, gives check. Opponent replies Bf4 (bishop c7→f4).
  3. Best move: Bxf4+ — bishop e3→f4, captures bishop, gives check. Opponent replies Kxf4 (king g5→f4, captures bishop).
  4. Best move: Qg3# — queen h3→g3, delivers checkmate.

Tactical themes

attraction, long, mate, mate in 3, middlegame. The combination ends with Qg3# delivering checkmate.

Position data

FEN: 3r4/2b2p2/2q1rnpk/2B3R1/p3P3/1p1P3Q/1P4PP/3R3K b - - 1 37

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.