Chess Puzzle #tiWwL — Master, White to move, middlegame

Rating 2517 · Master · advantage, endgame, quiet move, very long.

Position

White: king h1; rooks e1/f3; knight e4; pawns a4/b2/e5/g2/h2. Black: king c8; rooks d2/e7; bishop b6; pawns a5/b7/c6/c7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (5 moves)

  1. Opponent setup: Rxb2 — rook d2→b2, captures pawn. Now White to move.
  2. Best move: Rf8+ — rook f3→f8, gives check. Opponent replies Kd7 (king c8→d7).
  3. Best move: Rd1+ — rook e1→d1, gives check. Opponent replies Ke6 (king d7→e6).
  4. Best move: Ng5+ — knight e4→g5, gives check. Opponent replies Kxe5 (king e6→e5, captures pawn).
  5. Best move: g4 — pawn g2→g4. Opponent replies g6 (pawn g7→g6).
  6. Best move: Re1+ — rook d1→e1, gives check.

Tactical themes

advantage, endgame, quiet move, very long. The key move is Rf8+.

Position data

FEN: 2k5/1pp1r1pp/1bp5/p3P3/P3N3/5R2/1P1r2PP/4R2K b - - 2 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.