Chess Puzzle #tsSpu — Master, Black to move, middlegame

Rating 2655 · Master · advantage, kingside attack, middlegame, very long.

Position

White: king g1; queen h4; rooks d1/e1; bishops a2/g5; knight c3; pawns a3/b2/f2/g4/h3. Black: king g8; queen c6; rooks e8/f8; bishops b7/g7; knight h5; pawns a6/b5/c7/d5/f7/g6/h7. Black is ahead by 2 points of material. Black to move.

Solution (6 moves)

  1. Opponent setup: gxh5 — pawn g4→h5, captures knight. Now Black to move.
  2. Best move: Rxe1+ — rook e8→e1, captures rook, gives check. Opponent replies Rxe1 (rook d1→e1, captures rook).
  3. Best move: Bxc3 — bishop g7→c3, captures knight. Opponent replies bxc3 (pawn b2→c3, captures bishop).
  4. Best move: d4 — pawn d5→d4. Opponent replies f3 (pawn f2→f3).
  5. Best move: Qxf3 — queen c6→f3, captures pawn. Opponent replies Qg4 (queen h4→g4).
  6. Best move: Qh1+ — queen f3→h1, gives check. Opponent replies Kf2 (king g1→f2).
  7. Best move: Qh2+ — queen h1→h2, gives check.

Tactical themes

advantage, kingside attack, middlegame, very long. The key move Rxe1+ captures with check, forcing a response.

Position data

FEN: 4rrk1/1bp2pbp/p1q3p1/1p1p2Bn/6PQ/P1N4P/BP3P2/3RR1K1 w - - 0 24

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