Chess Puzzle #ujpdD — Master, White to move, middlegame

Rating 2724 · Master · advantage, endgame, long.

Position

White: king h4; rook f7; pawns a3/b4/f4/f6/g2/h5. Black: king h8; rook c2; bishop f5; pawns a6/b5/e6/h6. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rc4 — rook c2→c4. Now White to move.
  2. Best move: Rf8+ — rook f7→f8, gives check. Opponent replies Kh7 (king h8→h7).
  3. Best move: Re8 — rook f8→e8. Opponent replies Rxf4+ (rook c4→f4, captures pawn, gives check).
  4. Best move: Kg3 — king h4→g3.

Tactical themes

advantage, endgame, long. The key move is Rf8+.

Position data

FEN: 7k/5R2/p3pP1p/1p3b1P/1P3P1K/P7/2r3P1/8 b - - 0 40

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.