Chess Puzzle #v646f — Master, White to move, middlegame

Rating 2656 · Master · advantage, attraction, endgame, fork, very long.

Position

White: king h1; queen g4; rooks d1/d8; pawns e4/f2/g3. Black: king g8; queen c5; rooks c3/f8; pawns c6/c7/f7/g7/h6. Black is ahead by 2 points of material. White to move.

Solution (6 moves)

  1. Opponent setup: Qxf2 — queen c5→f2, captures pawn. Now White to move.
  2. Best move: Rxf8+ — rook d8→f8, captures rook, gives check. Opponent replies Kxf8 (king g8→f8, captures rook).
  3. Best move: Qc8+ — queen g4→c8, gives check. Opponent replies Ke7 (king f8→e7).
  4. Best move: Qxc7+ — queen c8→c7, captures pawn, gives check. Opponent replies Kf6 (king e7→f6).
  5. Best move: Qd6+ — queen c7→d6, gives check. Opponent replies Kg5 (king f6→g5).
  6. Best move: Qe5+ — queen d6→e5, gives check. Opponent replies Kg6 (king g5→g6).
  7. Best move: Qxc3 — queen e5→c3, captures rook.

Tactical themes

advantage, attraction, endgame, fork, very long. The key move Rxf8+ captures with check, forcing a response.

Position data

FEN: 3R1rk1/2p2pp1/2p4p/2q5/4P1Q1/2r3P1/5P2/3R3K b - - 1 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.