Chess Puzzle #wj6mk — Master, White to move, endgame

Rating 2694 · Master · crushing, endgame, long.

Position

White: king g1; queen f4; rook f5; pawns e3/g5/h4. Black: king c6; queen e6; rook g6; knight e5; pawn d5. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Nc4 — knight e5→c4. Now White to move.
  2. Best move: h5 — pawn h4→h5. Opponent replies Nxe3 (knight c4→e3, captures pawn).
  3. Best move: Re5 — rook f5→e5. Opponent replies Nc4 (knight e3→c4).
  4. Best move: Rxe6+ — rook e5→e6, captures queen, gives check.

Tactical themes

crushing, endgame, long. The key move Rxe6+ captures with check, forcing a response.

Position data

FEN: 8/8/2k1q1r1/3pnRP1/5Q1P/4P3/8/6K1 b - - 4 38

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.