Chess Puzzle #wjWZT — Master, White to move, middlegame

Rating 2594 · Master · advantage, defensive move, fork, middlegame, pin, sacrifice.

Position

White: king g1; queen h5; rook f1; bishop g6; pawns a3/b4/g3/h2. Black: king h8; queen d8; rook a8; bishops b2/c8; knight c6; pawns a7/b7/d2/h7. Black is ahead by 6 points of material. White to move.

Solution (5 moves)

  1. Opponent setup: Qd4+ — queen d8→d4, gives check. Now White to move.
  2. Best move: Kh1 — king g1→h1. Opponent replies Qd7 (queen d4→d7).
  3. Best move: Rf8+ — rook f1→f8, gives check. Opponent replies Kg7 (king h8→g7).
  4. Best move: Rf7+ — rook f8→f7, gives check. Opponent replies Qxf7 (queen d7→f7, captures rook).
  5. Best move: Qxh7+ — queen h5→h7, captures pawn, gives check. Opponent replies Kf6 (king g7→f6).
  6. Best move: Qxf7+ — queen h7→f7, captures queen, gives check.

Tactical themes

advantage, defensive move, fork, middlegame, pin, sacrifice, skewer, very long. The key move Qxh7+ captures with check, forcing a response.

Position data

FEN: r1bq3k/pp5p/2n3B1/7Q/1P6/P5P1/1b1p3P/5RK1 b - - 0 22

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.