Chess Puzzle #wqDwM — Master, White to move, middlegame

Rating 2452 · Master · advantage, middlegame, very long.

Position

White: king h1; queen e3; rooks c1/e1; bishop d4; knight b3; pawns a2/g2. Black: king a8; queen g7; rooks f4/h8; bishops d3/d6; pawns b7/d5/e6/h4. Black is ahead by 2 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: h3 — pawn h4→h3. Now White to move.
  2. Best move: Bxg7 — bishop d4→g7, captures queen. Opponent replies hxg2+ (pawn h3→g2, captures pawn, gives check).
  3. Best move: Kg1 — king h1→g1. Opponent replies Rh1+ (rook h8→h1, gives check).
  4. Best move: Kxg2 — king g1→g2, captures pawn. Opponent replies Be4+ (bishop d3→e4, gives check).
  5. Best move: Qxe4 — queen e3→e4, captures bishop.

Tactical themes

advantage, middlegame, very long. The key move Bxg7 wins material.

Position data

FEN: k6r/1p4q1/3bp3/3p4/3B1r1p/1N1bQ3/P5P1/2R1R2K b - - 3 33

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.