Chess Puzzle #xXJMM — Master, Black to move, middlegame

Rating 2421 · Master · advantage, long, middlegame.

Position

White: king g1; rooks a1/d5; bishops d3/e3; pawns a2/d4/g2/h2. Black: king h8; rooks b2/f8; bishop b7; pawns a7/b6/c7/g7/h6. White is ahead by 2 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Be4 — bishop d3→e4. Now Black to move.
  2. Best move: Bxd5 — bishop b7→d5, captures rook. Opponent replies Bxd5 (bishop e4→d5, captures bishop).
  3. Best move: Re2 — rook b2→e2. Opponent replies Bxh6 (bishop e3→h6, captures pawn).
  4. Best move: gxh6 — pawn g7→h6, captures bishop.

Tactical themes

advantage, long, middlegame. The key move Bxd5 wins material.

Position data

FEN: 5r1k/pbp3p1/1p5p/3R4/3P4/3BB3/Pr4PP/R5K1 w - - 0 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.