Chess Puzzle #xmeju — Master, Black to move, middlegame

Rating 2532 · Master · advantage, attraction, fork, middlegame, very long.

Position

White: king c1; queen c7; rooks h1/h3; bishop e3; knight d6; pawns a2/b2/c2/f2/h6. Black: king f8; queen g4; rooks a8/g2; bishop h8; knight e7; pawns a7/b7/d4/f6. White is ahead by 1 point of material. Black to move.

Solution (5 moves)

  1. Opponent setup: Bd2 — bishop e3→d2. Now Black to move.
  2. Best move: Rg1+ — rook g2→g1, gives check. Opponent replies Be1 (bishop d2→e1).
  3. Best move: Qf4+ — queen g4→f4, gives check. Opponent replies Kd1 (king c1→d1).
  4. Best move: Rxh1 — rook g1→h1, captures rook. Opponent replies Rxh1 (rook h3→h1, captures rook).
  5. Best move: Qf3+ — queen f4→f3, gives check. Opponent replies Kd2 (king d1→d2).
  6. Best move: Qxh1 — queen f3→h1, captures rook.

Tactical themes

advantage, attraction, fork, middlegame, very long. The key move is Rg1+.

Position data

FEN: r4k1b/ppQ1n3/3N1p1P/8/3p2q1/4B2R/PPP2Pr1/2K4R w - - 0 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.