Chess Puzzle #ypnZ0 — Master, White to move, middlegame

Rating 2712 · Master · advantage, long, middlegame.

Position

White: king c1; queen f2; rook d1; knight b1; pawns b2/c2/f3/g4/h7. Black: king h8; queen a2; rooks a8/e8; bishop a6; pawns a7/c6/d5/f7. Black is ahead by 4 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Re2 — rook e8→e2. Now White to move.
  2. Best move: Qd4+ — queen f2→d4, gives check. Opponent replies Kxh7 (king h8→h7, captures pawn).
  3. Best move: Qf6 — queen d4→f6. Opponent replies Rh2 (rook e2→h2).
  4. Best move: Qxf7+ — queen f6→f7, captures pawn, gives check.

Tactical themes

advantage, long, middlegame. The key move Qxf7+ captures with check, forcing a response.

Position data

FEN: r3r2k/p4p1P/b1p5/3p4/6P1/5P2/qPP2Q2/1NKR4 b - - 0 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.