Chess Puzzle #yqj12 — Master, Black to move, middlegame

Rating 2535 · Master · advantage, discovered attack, middlegame, pin, sacrifice, very long.

Position

White: king h3; queen d1; rooks a1/h1; bishops c1/f1; knight f4; pawns a2/b2/g3/h2. Black: king g8; queen f2; rooks a8/e5; bishops b4/c8; pawns a7/b7/d5/e6/g7/h7. White is ahead by 1 point of material. Black to move.

Solution (5 moves)

  1. Opponent setup: Nd3 — knight f4→d3. Now Black to move.
  2. Best move: Rh5+ — rook e5→h5, gives check. Opponent replies Qxh5 (queen d1→h5, captures rook).
  3. Best move: e5+ — pawn e6→e5, gives check. Opponent replies Kh4 (king h3→h4).
  4. Best move: Qd4+ — queen f2→d4, gives check. Opponent replies g4 (pawn g3→g4).
  5. Best move: g6 — pawn g7→g6. Opponent replies Qg5 (queen h5→g5).
  6. Best move: Be7 — bishop b4→e7.

Tactical themes

advantage, discovered attack, middlegame, pin, sacrifice, very long. The key move is Rh5+.

Position data

FEN: r1b3k1/pp4pp/4p3/3pr3/1b3N2/6PK/PP3q1P/R1BQ1B1R w - - 0 18

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.